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Travis641
30 Nov 2005, 20:55
If I use a healing spell and the monster hits me, it won't work, even though the message says it does. I tried turning on debug variables, and when that happened it had the $newhp = to my max HP, but it won't update it. The only way I can get it to work is if I keep using it until the monster either uses defense or uses the move to raise it's anger. Regardless if it works or not, it still uses MP. Is there any way to remove this? I think it could be by design so people couldn't abuse cure spells, but I would like to remove it anyways.

I would also like to make cap the level to 99, and health and magic to 9999 as well. Is this possible? Also, is there any way to make it so the person gains some anger if they take damage?

Thanks for any help, and sorry for all the questions. ^^;

Revan
03 Dec 2005, 09:43
There's a problem with the Monster Arena, but due to the fact that I don't run 3.0.x anymore I don't have any way to fix it and release anything for said version.
There's no way to "remove" it per se.

Currently there's no option for a level/stat cap, but I'm gonna note that down in the suggestions topic as an AdminCP option.

As for the Limit, I suppose I can make it so you gain 1% or so per hit.