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RPG Integration Hack Details »
RPG Integration Hack
Mod Version: 3.5.1, by Revan (Member) Revan is offline
Developer Last Online: Jun 2014 I like it Show Printable Version Email this Page

This modification is in the archives.
vB Version: 3.5.4 Rating: (12 votes - 4.92 average) Installs: 213
Released: 24 Feb 2006 Last Update: 13 Aug 2006 Downloads: 1209
Not Supported DB Changes Uses Plugins Template Edits Additional Files  

RPG Integration Hack v3.5.1 Patch Level 2

RPG Integration Hack (RPG hack for short) v3.5.1 is the first step into the next generation of the classic hack compiled by Bitsys. For those that are unfamiliar with any of what I mentioned above, heres a quick rundown of what this hack is and does.
The RPG hack adds a whole new level of fun to a forum, by allowing uses to duke it out in a fierce battle. Use items to turn the tide of the battle, or use powerful spells to bring down an opponent. Or you can just rely on the good old sword to cut your enemy down to size!
Create or join a clan to amass an army and conquer the boards.
Patch yourself up after a hard battle.
Feeling lucky? Go bet on the lottery!

No RPG forum should be without. Administrator controls every single aspect of how the hack works, right down to every item and an user's level/stat gains.


Important Notices:
  1. You need an external Cash mod installed for this mod to function properly.
    • uCash/uShop or vBPlaza, either will do
    • The Cash mod need to use the `user` table
    • You need to configure a setting in the RPG Integration Hack - Cash Options after install/upgrade
Known Issues:
  1. Regular postbit doesn't contain RPG info
  2. RPG Manual is still outdated
These are all issues that will be addressed in upcoming versions.



Upgrading Users:
What's new in v3.5?
  • OOP coding for query efficiency
  • Revamped templates
  • New Battle formulas (Thanks to Decado)
  • Works with AJAX Quick Reply/Quick Edit
  • Reoccurring Lotteries
  • Improved Healing Center
  • Inventory feature for the ability to carry multiple items from same item category
  • RPG Info no longer changeable on the fly
  • And last, but not least: NO FILE EDITS!
For support, please visit the RPG Integration Hack Support Forums
All support queries in this thread will be ignored by me.


If you use this mod,

Click it!


If you wish to support me in the development of the hack,


Your donations are most appreciated

Download Now

Only licensed members can download files, Click Here for more information.

Show Your Support

  • To receive notifications regarding updates -> Click to Mark as Installed.
  • If you like this modification support the author by donating.
  • This modification may not be copied, reproduced or published elsewhere without author's permission.
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  #721  
Old 03 Feb 2008, 13:05
christicehurst christicehurst is offline
 
Join Date: Jan 2008
Is there any RPG mods left?
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  #722  
Old 12 Mar 2008, 16:35
jayjenxi jayjenxi is offline
 
Join Date: Nov 2007
This is a good mod and it seems to work on 3.7 beta 6 after patching. However, I can't seem to find documentation on how I can custom the mod. For example, instead of physical and magical attack and defence, I wish to change them to other stats. How can that be done?

neomateria.net seems to be down. Any help is appreciated.
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  #723  
Old 18 May 2008, 20:48
Xorn Xorn is offline
 
Join Date: Feb 2007
does this mod work on 3.7 gold?
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  #724  
Old 18 May 2008, 23:22
Zidane007nl's Avatar
Zidane007nl Zidane007nl is offline
 
Join Date: Jul 2004
Yes, if you use this patch it should work.
http://www.vbulletin.org/forum/showp...&postcount=629
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  #725  
Old 04 Jun 2008, 22:11
stickskills stickskills is offline
 
Join Date: May 2008
Is there anyway to change the button in the nav to have a class of "vbmenu_control2"? I need it to be that in order for the nav button to look right on my skin, but I have no idea where to change it at.

If it's not that, I just need some help for the button to look like the others in my navbar/header rather than being incredibly ugly and not fitting like it's supposed to. :P

Last edited by stickskills; 06 Jun 2008 at 06:12.
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  #726  
Old 14 Jul 2008, 16:58
Razzgirl Razzgirl is offline
 
Join Date: Jul 2008
I know this isn't being worked on anymore but maybe someone knows why the cash keeps resetting itself?
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  #727  
Old 11 Aug 2008, 07:13
stickskills stickskills is offline
 
Join Date: May 2008
I used this a good while back, and then it ended up giving me a crap load of errors. Anyone get this working reaaaaaaaaally successfully? I love the mod, hell, I'd be willing to toss a little cash to get this back.
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  #728  
Old 11 Aug 2008, 12:31
Pacman15 Pacman15 is offline
 
Join Date: Aug 2006
Mine is working correctly... I have 100 monsters and lots of items... there are some bugs, in the inventory where you can duplicate the items, but members don't know it... so they can't cheat... but the hack overall is working fine.
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  #729  
Old 13 Aug 2008, 19:52
stickskills stickskills is offline
 
Join Date: May 2008
What version are you running?
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  #730  
Old 13 Aug 2008, 20:22
Pacman15 Pacman15 is offline
 
Join Date: Aug 2006
I'm using all latest version both forum and rpg hack... there are some modified files that allow you to do a fresh install on the latest vB version... But if you don't find them (they are in this thread) you can always install it in vb3.5, and then upgrade to latest vb version.
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  #731  
Old 14 Aug 2008, 00:00
stickskills stickskills is offline
 
Join Date: May 2008
I'm actually running 3.7.2, so I'm kind of skeptical to install this because last time I installed it on 3.7.0., and even with the suggested fixes, I saw a few crazy errors.

You have given me some hope though haha, so maybe I'll make another dev board for my forum and test it on that.
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  #732  
Old 15 Nov 2008, 23:30
tigrattack tigrattack is offline
 
Join Date: Aug 2006
I have this running great on my forum and my membership is very happy with it.

The only issue I find can be annoying is the fact that a post is needed upon level up to increase HP/MP levels...

Does anyone know a way to bypass this?

Thanks

FYI: Copying the contents of the 'rpg_stats' template into the 'rpg_postbit' or 'rpg_postbit_legacy' template will show stats in your postbit after adding $rpg_postbit or $rpg_postbit_legacy to whichever template your forums draw from

Last edited by tigrattack; 17 Nov 2008 at 20:47.
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  #733  
Old 18 Nov 2008, 00:21
Dyrnwyn Dyrnwyn is offline
 
Join Date: Aug 2007
Hrm. I tried to install it on my forum using the patch, but it actually wound up killing my reply features. It would just go to a blank white page. Same with trying to use any of the other pages that it enables. Any thoughts on how to fix this?
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  #734  
Old 19 Nov 2008, 16:53
tigrattack tigrattack is offline
 
Join Date: Aug 2006
I would say a fresh install may help...

I had to do it 3 times before getting it to work properly...had to go into the SQL and remove all instances referring to the rpg hack.

Read back a few pages for help doing this
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  #735  
Old 12 Dec 2008, 20:45
swiftor's Avatar
swiftor swiftor is offline
 
Join Date: Nov 2008
I have it working so far on 3.7.3, i made sure to append the install files with the files attached earlier.

I've went through a lot of the posts and tried a search, but did anyone post some improved postbit code of their own? The neomateria forums appear to be closed.
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