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  #46  
Old 25 Jan 2004, 03:03
NuclioN's Avatar
NuclioN NuclioN is offline
 
Join Date: Aug 2002
No...that game will go on forever. I have a diamonds game that is working with a 5 minutes timelock..when the time is up the score is set and this score is based on connecting lines of diamonds and so you have a very very large playingground for different outcomes. I will send John all the games i have to modify because it's realy frustrating to guess where to add code in a decompiler.
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  #47  
Old 25 Jan 2004, 03:04
eXtremeTim eXtremeTim is offline
 
Join Date: Jun 2002
Real name: Tim Yarbrough
Screw it got to find a different game.
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  #48  
Old 25 Jan 2004, 03:04
tomp tomp is offline
 
Join Date: Jan 2004
Real name: Tom Packer
cant wait to get some new games on my forum .....ive got all the ones that have been converted that i know of
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  #49  
Old 25 Jan 2004, 03:07
eXtremeTim eXtremeTim is offline
 
Join Date: Jun 2002
Real name: Tim Yarbrough
nvm
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  #50  
Old 25 Jan 2004, 03:12
MaDCaT75 MaDCaT75 is offline
 
Join Date: Jul 2003
Real name: Kristina
Excuse me for being frustrated!
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  #51  
Old 25 Jan 2004, 03:16
eXtremeTim eXtremeTim is offline
 
Join Date: Jun 2002
Real name: Tim Yarbrough
okay i need images for this game. Im working on it now. This one does end So no problems with that this time.
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  #52  
Old 25 Jan 2004, 03:17
tomp tomp is offline
 
Join Date: Jan 2004
Real name: Tom Packer
just use the images i posted like 20 mins ago
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  #53  
Old 25 Jan 2004, 03:24
NuclioN's Avatar
NuclioN NuclioN is offline
 
Join Date: Aug 2002
John is it possible to add this: var score = _root.score;
and then this: scorevariable = score;

where in this case 'score' is the method that is used so it can be 'points' or 'time' or 'money' etc.?
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  #54  
Old 25 Jan 2004, 03:28
eXtremeTim eXtremeTim is offline
 
Join Date: Jun 2002
Real name: Tim Yarbrough
Hmm im having a little bit of trouble with this one finding the game over frame . If somebody could port the kill kenny game that i posted a link to a minute ago and then let me see the fla file so i can see how they did it i would be greatful. This is my first day working with flash so want to makesure im doing this correctly.
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  #55  
Old 25 Jan 2004, 04:01
eXtremeTim eXtremeTim is offline
 
Join Date: Jun 2002
Real name: Tim Yarbrough
http://www.flashkit.com/movies/Games...5228/index.php

Can we get some images for this please. Im working on porting this one right now. I am going to have it submit score on win and lose.

I give up for now. Can somebody modify this game as well and send me the fla file so i can see where i messed up at.

Last edited by eXtremeTim; 25 Jan 2004 at 04:24.
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  #56  
Old 25 Jan 2004, 08:04
zeeg99 zeeg99 is offline
 
Join Date: Jan 2004
Thought this was a good addition I found on another thread

http://www.miniclip.com/Downloads.htm
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  #57  
Old 25 Jan 2004, 10:02
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Logician Logician is offline
 
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I've got user complaints from this thread and I agree that complainers has a point. Please refrain from flaming. Feel free to use vbulletin's very nice feature of "ignore user", if you cant stand someone particular here. Your efforts to keep the thread on topic is appreciated. Thank you.
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  #58  
Old 25 Jan 2004, 10:10
Oblivion Knight's Avatar
Oblivion Knight Oblivion Knight is offline
 
Join Date: May 2002
Real name: Andy
Don't give up on Jewels, I love that game.!
It ends when there aren't any moves available, which often is around the 25,000 point mark.

Having said that, with ProArcade my current high score is on the 96,000 point mark.
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  #59  
Old 25 Jan 2004, 15:27
eXtremeTim eXtremeTim is offline
 
Join Date: Jun 2002
Real name: Tim Yarbrough
Oh well i still need so see an example fla file. I know im getting close but im messing up somewhere.
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  #60  
Old 25 Jan 2004, 15:29
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John John is offline
 
Join Date: Mar 2002
Real name: John Warwick
eXtremeTim, email the FLA to john[at]eovie.co.uk and I'll take a look.
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