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RPG PET System For Forum Details »
RPG PET System For Forum
Mod Version: 2.0.5, by DarkgamerVN (Member) DarkgamerVN is offline
Developer Last Online: Apr 2012 I like it Show Printable Version Email this Page

vB Version: 4.0.x Rating: (8 votes - 4.75 average) Installs: 64
Released: 30 May 2010 Last Update: 29 Jul 2010 Downloads: 614
Not Supported DB Changes Uses Plugins Template Edits Additional Files  

RPG PET System For Forum





_ RPG PET is a combat system includes main features such as training, shopping, boss killing, PVP, and other auxiliary parts.

_Ajax is mostly used in some parts: Boss, Versus – members can participate and interact in combat directly.

_About skill system. At the moment, I have difficulty building a suitable skill system for this mod. If you are interested in my RPG PET, please help me with your ideas.

_All items, characters, bosses could configure in Admincp. In the next versions, I will try to add more functions.

_It is not difficult to use RPG PET’s functions. Admins could view Notes in Admincp to know how to configure.


_I hope to receive your supports. If you have any idea or suggestion, please reply here or contact me at: darkgamervn@gmail.com
Thanks

• To give facilities, I had uploaded Database with heroes and items in DotA (Defense of Ancients).
• Uploading Database: You download DATA_Dota.rar in attachment, unrar into PhpMyAdmin, choose your forum and Import ( If you have a table prefix , you must edit the table prefix in DATA_Dota.sql ).

+Note: If you do not see countdown timer, do these steps:
Go to Admincp ==> RPG PET ==> Settings ==> CountDown Script and add this link: http://www.minisitegallery.com/2020/countdown.php

Becuase my english is not good, if you find any mistake, please ingore it
If anyone can make a better language file, please send it to me .
+ For editing language: Go to /forum/RPG/language/language.php

+ Changelogs
_2.0.5
Fix bug Cron job battle monster

_2.0.4
Fix Table Prefix bug


_2.0.3

Fix some bugs

German Version By RokuDaMerlin
Version 2.0.4 for VBB 4.0 Mod By Darkgamer

Download Now

Only licensed members can download files, Click Here for more information.

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  • This modification may not be copied, reproduced or published elsewhere without author's permission.
  #166  
Old 06 Jul 2010, 13:52
DarkgamerVN DarkgamerVN is offline
 
Join Date: Aug 2009
Got the follow error by import the sql:
open file dota.sql , find and replace all

Block Disabled:      (Update License Status)  
Suspended or Unlicensed Members Cannot View Code.

to


Block Disabled:      (Update License Status)  
Suspended or Unlicensed Members Cannot View Code.

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  #167  
Old 06 Jul 2010, 16:21
Kraxell's Avatar
Kraxell Kraxell is offline
 
Join Date: Jun 2010
Real name: Andi
Thank you, works.

//
Unistall, to many style-Bugs (for dark styles)

Last edited by Kraxell; 06 Jul 2010 at 17:38.
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  #168  
Old 08 Jul 2010, 18:36
sapphiremagus sapphiremagus is offline
 
Join Date: Sep 2007
Classes Demystified

There's been a couple of questions about what the various classes do.

Essentially, they're just comparison tools (i.e. rock<-paper<-scissors). Each class is strong against one other class, and weak against one other class.

The following is the default set up (as per RPG/formula.php):

A '+' means the header class is strong against that class (1.25 damage multiplier) and a '-' means the header class is weak against that class (0.75 damage multiplier).


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  #169  
Old 08 Jul 2010, 19:19
DragonByte Tech's Avatar
DragonByte Tech DragonByte Tech is offline
 
Join Date: Feb 2010
Originally Posted by sapphiremagus View Post
There's been a couple of questions about what the various classes do.

Essentially, they're just comparison tools (i.e. rock<-paper<-scissors). Each class is strong against one other class, and weak against one other class.

The following is the default set up (as per RPG/formula.php):

A '+' means the header class is strong against that class (1.25 damage multiplier) and a '-' means the header class is weak against that class (0.75 damage multiplier).


Block Disabled:      (Update License Status)  
Suspended or Unlicensed Members Cannot View Code.
Hmm, that says that the warrior is both strong AND weak against mage?

Also, wouldn't there be a natural imbalance somewhere with there being 5 classes? (Would need 6 to work correct If my reasoning is correct, otherwise you end up with rock, paper scissors, and then 2 classes left out which are forced to be both strong AND weak against each other...)
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  #170  
Old 08 Jul 2010, 19:50
Edrondol Edrondol is offline
 
Join Date: Aug 2009
What it's saying is that unless you are attacking a specific people there's no way I'd ever play a Thief or a Gunner. Both have two classes that own them and everyone else does normal damage. Warrior and Mage are both very defensive as they only have normal or weak attacks against them. Actually a fight between a Warrior and a Mage would be fruitless as they are both weak against each other.

Really the only balanced class is the Hunter.

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  #171  
Old 08 Jul 2010, 20:05
Edrondol Edrondol is offline
 
Join Date: Aug 2009
Not meaning to DP, but here's what I'd do.




In this case each class is good, bad and slightly both to each of the other classes. So the player has to think about things.
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  #172  
Old 09 Jul 2010, 01:51
balkanboy balkanboy is offline
 
Join Date: Dec 2008
sorry updating is such a massive hassle im already running into issue my mistake to use on live forum waiting for out of BETA..
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  #173  
Old 09 Jul 2010, 05:21
DarkgamerVN DarkgamerVN is offline
 
Join Date: Aug 2009
this is not true , please read the code again .
+ Mage > Warrior
+ Warrior < Mage .
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  #174  
Old 09 Jul 2010, 12:23
Edrondol Edrondol is offline
 
Join Date: Aug 2009
Originally Posted by DarkgamerVN View Post
this is not true , please read the code again .
+ Mage > Warrior
+ Warrior < Mage .
Unfortunately I'm not reading the code. I was going from what sapphiremagus had posted.

Are you saying that when a mage attacks a warrior that they get a bonus and when the warrior attacks the mage they get a bonus?
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  #175  
Old 09 Jul 2010, 12:37
DarkgamerVN DarkgamerVN is offline
 
Join Date: Aug 2009
When a mage attacks a warrior , mage will get bonus damage , total damage = damage*1.25

When a warrior attacks a mage , total damage = damage*0.75 .
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  #176  
Old 10 Jul 2010, 12:54
Kraxell's Avatar
Kraxell Kraxell is offline
 
Join Date: Jun 2010
Real name: Andi
Do you support this hack now? Than i make some screens of style-bugs for dark designs...

best regards
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  #177  
Old 10 Jul 2010, 15:21
DarkgamerVN DarkgamerVN is offline
 
Join Date: Aug 2009
sure
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  #178  
Old 10 Jul 2010, 16:09
Kraxell's Avatar
Kraxell Kraxell is offline
 
Join Date: Jun 2010
Real name: Andi
Here are the screens.
The box-head ist white. I want to make it black.
How i doe this?
Attached Images
File Type: jpg Zwischenablage02.jpg (95.5 KB, 38 views)
File Type: jpg Zwischenablage07.jpg (40.8 KB, 29 views)
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  #179  
Old 11 Jul 2010, 06:27
DarkgamerVN DarkgamerVN is offline
 
Join Date: Aug 2009
that is css , you try to edit in admincp ==> Style ==> Style Variable Editor
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  #180  
Old 11 Jul 2010, 09:29
Kraxell's Avatar
Kraxell Kraxell is offline
 
Join Date: Jun 2010
Real name: Andi
Any Idea under which point?
There are no option for RPG and this problem is only by the RPG-Hack.
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